ledfx
    Preparing search index...

    Interface EffectConfig

    Universal interface merging all possible optional effect properties. Use this for convenience when strict type checking per effect is not required.

    interface EffectConfig {
        across?: number;
        add_speed?: number;
        advanced?: boolean;
        align?: string;
        alpha?: boolean;
        attack?: number;
        background?: string;
        background_brightness?: number;
        background_color?: string;
        background_stretch?: string;
        band_count?: number;
        bands?: number;
        base_game_speed?: number;
        bass_decay_rate?: number;
        bass_size?: number;
        bass_strobe_decay_rate?: number;
        beat_decay?: number;
        beat_frames?: string;
        beat_inject?: boolean;
        beat_offset?: number;
        beat_skip?: string;
        bg_bright?: number;
        bilinear?: boolean;
        block_count?: number;
        blur?: number;
        blur_amount?: number;
        boost?: number;
        bounce?: boolean;
        brightness?: number;
        brightness_boost?: number;
        build_up?: boolean;
        capture?: boolean;
        center?: boolean;
        center_horizontal?: number;
        center_smoothing?: number;
        center_vertical?: number;
        chop?: number;
        clip?: boolean;
        color?: string;
        color_blend?: boolean;
        color_cycler?: boolean;
        color_high?: string;
        color_intensity?: boolean;
        color_low?: string;
        color_lows?: string;
        color_max?: string;
        color_mid?: string;
        color_mids?: string;
        color_min?: string;
        color_peak?: string;
        color_scan?: string;
        color_shift?: number;
        color_shift_delay?: number;
        color_step?: number;
        contrast?: number;
        count?: number;
        cpu_secs?: number;
        decay?: number;
        decay_per_sec?: number;
        deep_diag?: boolean;
        density?: number;
        density_vertical?: number;
        diag?: boolean;
        down?: number;
        draw?: string;
        drop_secs?: number;
        ease_method?: string;
        edges?: number;
        fade_chance?: number;
        fade_out?: number;
        fade_rate?: number;
        fake_beat?: boolean;
        filter?: boolean;
        flash_color?: string;
        flip?: boolean;
        flip_gradient?: boolean;
        flip_horizontal?: boolean;
        font?: string;
        force_fit?: boolean;
        foreground?: string;
        foreground_stretch?: string;
        frequency?: number;
        frequency_range?: string;
        full_grad?: boolean;
        gif_fps?: number;
        grad_power?: boolean;
        gradient?: string;
        gradient_repeat?: number;
        gradient_scale?: number;
        half_beat?: boolean;
        health_check_interval?: number;
        health_checks?: string;
        height?: number;
        height_percent?: number;
        high_band?: string;
        high_color?: string;
        high_sensitivity?: number;
        high_size?: number;
        hit_color?: string;
        hit_duration?: number;
        hit_probability_per_sec?: number;
        hit_relative_size?: number;
        idle_speed?: number;
        image_brightness?: number;
        image_location?: string;
        image_source?: string;
        impulse_decay?: number;
        input_source?: string;
        intensity?: number;
        invert?: boolean;
        invert_mask?: boolean;
        keep_aspect_ratio?: boolean;
        lava_width?: number;
        low_band?: string;
        lower?: number;
        lows_color?: string;
        lows_sensitivity?: number;
        mask?: string;
        mask_cutoff?: number;
        mask_stretch?: string;
        max_volume?: number;
        max_vs_mean?: boolean;
        mid_band?: string;
        mids_color?: string;
        mids_sensitivity?: number;
        mids_size?: number;
        min_size?: number;
        mirror?: boolean;
        mirror_effect?: boolean;
        mixing_mode?: string;
        mode?: string;
        multiplier?: number;
        option_1?: boolean;
        option_2?: boolean;
        pattern?: boolean;
        peak_color?: string;
        peak_decay?: number;
        peak_marks?: boolean;
        peak_percent?: number;
        ping_pong?: boolean;
        ping_pong_skip?: boolean;
        pixel_color?: string;
        pixels?: number;
        points?: number;
        polygon?: boolean;
        power_multiplier?: number;
        pulse_period?: number;
        pulse_ratio?: number;
        pulse_strip?: string;
        radius?: number;
        raindrop_animation?: string;
        reactivity?: number;
        resize_method?: string;
        responsiveness?: number;
        rgb_mix?: number;
        ring?: boolean;
        roll_speed?: number;
        rotation?: number;
        run_seconds?: number;
        saturation_threshold?: number;
        scan_width?: number;
        screen?: number;
        scroll_per_sec?: number;
        scroll_time?: number;
        sensitivity?: number;
        size?: number;
        size_multiplication?: number;
        skip_every?: number;
        skip_frames?: string;
        source_virtual?: any;
        sparkles_max?: number;
        sparkles_size?: number;
        sparkles_threshold?: number;
        sparkles_time?: number;
        sparks_color?: string;
        sparks_decay_rate?: number;
        spawn_rate?: number;
        speed?: number;
        speed_multiplication?: number;
        speed_option_1?: number;
        spin?: any;
        spin_decay?: number;
        spin_multiplier?: number;
        star?: number;
        step_period?: number;
        steps?: number;
        stretch?: number;
        stretch_height?: number;
        stretch_horizontal?: number;
        stretch_vertical?: number;
        strobe_blur?: number;
        strobe_color?: string;
        strobe_decay?: number;
        strobe_decay_rate?: number;
        strobe_frequency?: string;
        strobe_pattern?: string;
        strobe_rate?: number;
        strobe_threshold?: number;
        strobe_width?: number;
        sway?: number;
        switch_time?: number;
        tail?: number;
        text?: string;
        text_color?: string;
        text_effect?: string;
        threshold?: number;
        threshold_lows?: number;
        threshold_mids?: number;
        twist?: number;
        type?: EffectType;
        use_grad?: boolean;
        use_gradient?: boolean;
        value_option_1?: number;
        velocity?: number;
        vertical_shift?: number;
        viscosity?: number;
        width?: number;
        x_offset?: number;
        y_offset?: number;
        zoom?: number;
    }
    Index

    Properties

    across? add_speed? advanced? align? alpha? attack? background? background_brightness? background_color? background_stretch? band_count? bands? base_game_speed? bass_decay_rate? bass_size? bass_strobe_decay_rate? beat_decay? beat_frames? beat_inject? beat_offset? beat_skip? bg_bright? bilinear? block_count? blur? blur_amount? boost? bounce? brightness? brightness_boost? build_up? capture? center? center_horizontal? center_smoothing? center_vertical? chop? clip? color? color_blend? color_cycler? color_high? color_intensity? color_low? color_lows? color_max? color_mid? color_mids? color_min? color_peak? color_scan? color_shift? color_shift_delay? color_step? contrast? count? cpu_secs? decay? decay_per_sec? deep_diag? density? density_vertical? diag? down? draw? drop_secs? ease_method? edges? fade_chance? fade_out? fade_rate? fake_beat? filter? flash_color? flip? flip_gradient? flip_horizontal? font? force_fit? foreground? foreground_stretch? frequency? frequency_range? full_grad? gif_fps? grad_power? gradient? gradient_repeat? gradient_scale? half_beat? health_check_interval? health_checks? height? height_percent? high_band? high_color? high_sensitivity? high_size? hit_color? hit_duration? hit_probability_per_sec? hit_relative_size? idle_speed? image_brightness? image_location? image_source? impulse_decay? input_source? intensity? invert? invert_mask? keep_aspect_ratio? lava_width? low_band? lower? lows_color? lows_sensitivity? mask? mask_cutoff? mask_stretch? max_volume? max_vs_mean? mid_band? mids_color? mids_sensitivity? mids_size? min_size? mirror? mirror_effect? mixing_mode? mode? multiplier? option_1? option_2? pattern? peak_color? peak_decay? peak_marks? peak_percent? ping_pong? ping_pong_skip? pixel_color? pixels? points? polygon? power_multiplier? pulse_period? pulse_ratio? pulse_strip? radius? raindrop_animation? reactivity? resize_method? responsiveness? rgb_mix? ring? roll_speed? rotation? run_seconds? saturation_threshold? scan_width? screen? scroll_per_sec? scroll_time? sensitivity? size? size_multiplication? skip_every? skip_frames? source_virtual? sparkles_max? sparkles_size? sparkles_threshold? sparkles_time? sparks_color? sparks_decay_rate? spawn_rate? speed? speed_multiplication? speed_option_1? spin? spin_decay? spin_multiplier? star? step_period? steps? stretch? stretch_height? stretch_horizontal? stretch_vertical? strobe_blur? strobe_color? strobe_decay? strobe_decay_rate? strobe_frequency? strobe_pattern? strobe_rate? strobe_threshold? strobe_width? sway? switch_time? tail? text? text_color? text_effect? threshold? threshold_lows? threshold_mids? twist? type? use_grad? use_gradient? value_option_1? velocity? vertical_shift? viscosity? width? x_offset? y_offset? zoom?

    Properties

    across?: number
    add_speed?: number
    advanced?: boolean
    align?: string
    alpha?: boolean
    attack?: number
    background?: string
    background_brightness?: number
    background_color?: string
    background_stretch?: string
    band_count?: number
    bands?: number
    base_game_speed?: number
    bass_decay_rate?: number
    bass_size?: number
    bass_strobe_decay_rate?: number
    beat_decay?: number
    beat_frames?: string
    beat_inject?: boolean
    beat_offset?: number
    beat_skip?: string
    bg_bright?: number
    bilinear?: boolean
    block_count?: number
    blur?: number
    blur_amount?: number
    boost?: number
    bounce?: boolean
    brightness?: number
    brightness_boost?: number
    build_up?: boolean
    capture?: boolean
    center?: boolean
    center_horizontal?: number
    center_smoothing?: number
    center_vertical?: number
    chop?: number
    clip?: boolean
    color?: string
    color_blend?: boolean
    color_cycler?: boolean
    color_high?: string
    color_intensity?: boolean
    color_low?: string
    color_lows?: string
    color_max?: string
    color_mid?: string
    color_mids?: string
    color_min?: string
    color_peak?: string
    color_scan?: string
    color_shift?: number
    color_shift_delay?: number
    color_step?: number
    contrast?: number
    count?: number
    cpu_secs?: number
    decay?: number
    decay_per_sec?: number
    deep_diag?: boolean
    density?: number
    density_vertical?: number
    diag?: boolean
    down?: number
    draw?: string
    drop_secs?: number
    ease_method?: string
    edges?: number
    fade_chance?: number
    fade_out?: number
    fade_rate?: number
    fake_beat?: boolean
    filter?: boolean
    flash_color?: string
    flip?: boolean
    flip_gradient?: boolean
    flip_horizontal?: boolean
    font?: string
    force_fit?: boolean
    foreground?: string
    foreground_stretch?: string
    frequency?: number
    frequency_range?: string
    full_grad?: boolean
    gif_fps?: number
    grad_power?: boolean
    gradient?: string
    gradient_repeat?: number
    gradient_scale?: number
    half_beat?: boolean
    health_check_interval?: number
    health_checks?: string
    height?: number
    height_percent?: number
    high_band?: string
    high_color?: string
    high_sensitivity?: number
    high_size?: number
    hit_color?: string
    hit_duration?: number
    hit_probability_per_sec?: number
    hit_relative_size?: number
    idle_speed?: number
    image_brightness?: number
    image_location?: string
    image_source?: string
    impulse_decay?: number
    input_source?: string
    intensity?: number
    invert?: boolean
    invert_mask?: boolean
    keep_aspect_ratio?: boolean
    lava_width?: number
    low_band?: string
    lower?: number
    lows_color?: string
    lows_sensitivity?: number
    mask?: string
    mask_cutoff?: number
    mask_stretch?: string
    max_volume?: number
    max_vs_mean?: boolean
    mid_band?: string
    mids_color?: string
    mids_sensitivity?: number
    mids_size?: number
    min_size?: number
    mirror?: boolean
    mirror_effect?: boolean
    mixing_mode?: string
    mode?: string
    multiplier?: number
    option_1?: boolean
    option_2?: boolean
    pattern?: boolean
    peak_color?: string
    peak_decay?: number
    peak_marks?: boolean
    peak_percent?: number
    ping_pong?: boolean
    ping_pong_skip?: boolean
    pixel_color?: string
    pixels?: number
    points?: number
    polygon?: boolean
    power_multiplier?: number
    pulse_period?: number
    pulse_ratio?: number
    pulse_strip?: string
    radius?: number
    raindrop_animation?: string
    reactivity?: number
    resize_method?: string
    responsiveness?: number
    rgb_mix?: number
    ring?: boolean
    roll_speed?: number
    rotation?: number
    run_seconds?: number
    saturation_threshold?: number
    scan_width?: number
    screen?: number
    scroll_per_sec?: number
    scroll_time?: number
    sensitivity?: number
    size?: number
    size_multiplication?: number
    skip_every?: number
    skip_frames?: string
    source_virtual?: any
    sparkles_max?: number
    sparkles_size?: number
    sparkles_threshold?: number
    sparkles_time?: number
    sparks_color?: string
    sparks_decay_rate?: number
    spawn_rate?: number
    speed?: number
    speed_multiplication?: number
    speed_option_1?: number
    spin?: any
    spin_decay?: number
    spin_multiplier?: number
    star?: number
    step_period?: number
    steps?: number
    stretch?: number
    stretch_height?: number
    stretch_horizontal?: number
    stretch_vertical?: number
    strobe_blur?: number
    strobe_color?: string
    strobe_decay?: number
    strobe_decay_rate?: number
    strobe_frequency?: string
    strobe_pattern?: string
    strobe_rate?: number
    strobe_threshold?: number
    strobe_width?: number
    sway?: number
    switch_time?: number
    tail?: number
    text?: string
    text_color?: string
    text_effect?: string
    threshold?: number
    threshold_lows?: number
    threshold_mids?: number
    twist?: number
    type?: EffectType
    use_grad?: boolean
    use_gradient?: boolean
    value_option_1?: number
    velocity?: number
    vertical_shift?: number
    viscosity?: number
    width?: number
    x_offset?: number
    y_offset?: number
    zoom?: number